Am i wasting my contractors time?

Discussion in 'I wanna be a Game Artist!' started by MiSSiSSiPPiDiCK, Jun 11, 2011.

  1. MiSSiSSiPPiDiCK

    MiSSiSSiPPiDiCK Lurker Not From Round Here

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    I am a student animator(a senior) and I scored my first bit of work, a contract for some character animation. I am 3 days into it and I've completed about 16 seconds of raw key-framed animation. I feel like this is intolerably slow. To my credit I am working with a very peculiar and purpose specific rig built by a company I like to call macroshaft(they're publishing in this case, the rigs "special-purpose" is not key-framing).

    Am I blowing huge amounts of time for what I've completed? How long should it take an animator to complete 4 second cycle?
     
  2. yaustar

    yaustar Industry Professional One Of Us

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    As long as you are completing all the work within your contractors conditions, then I don't see a problem.
     
  3. Mouseshadow

    Mouseshadow Some days even my lucky rocketship pants dont help One Of Us

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    Yeah, if the time will allow it, then doing the best job should trump all other considerations - this is what's going to be in your portfolio. If time doesn't allow, then look for how corners can be cut - cut'n'paste animations where they won't be noticed. NB. I'm not an animator but I'm sitting right behind a very senior experienced animator and from what he says, the time given to do x seconds of animation varies hugely between different companies. Get good first, then get fast.

    Congratulations on getting a gig.
     
  4. sjaak

    sjaak Lurker Not From Round Here

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    Yeah I totally agree with the previous posters. It really depends on the wishes of your client, how much detail is needed, style, etc. From what I have heard a Pixar animator might have a week for like 4 seconds, but Pixar would be an extreme example :)

    Maybe you can ask your boss directly what his expectations are?
     
  5. MiSSiSSiPPiDiCK

    MiSSiSSiPPiDiCK Lurker Not From Round Here

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    but i'm a dude and asking would be showing weakness!

    They extended the contract so I must be doing all right.... I am extremely stoked about that.

    I'll end up having a lot of content in this thing... and I really want to rant about this stupid rig I have to work with but I would rather it be in private forum land.

    anyway, thanks for the vindication.
     
  6. thegreatpretender

    thegreatpretender Lurker One Of Us

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    Excuse me? Worrying about "showing weakness" would be weakness.

    Carefully managing a relationship (certainly including time frames: start, stop, how far when etc.) is part of being a good professional. These kind of things need to be locked down before you start, so both parties have a fair chance of knowing what is expected.

    Managing expectation pretty much dictates how people feel about the end-result.
     
  7. Rusty_Nutz

    Rusty_Nutz BANNED One Of Us

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    Holy Necrothread Batman!

    I think he might be finished by now ;)