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Old 20-09-2005, 12:11 AM   #1
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Ever more producers

Where do they come from and what do they do? More field studies necessary.
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Old 20-09-2005, 02:01 PM   #2
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Re: Ever more producers

Quote:
Originally Posted by toaplan
Where do they come from and what do they do? More field studies necessary.
Give me an anesthetist, a metal harness and a few days in a lab and I can at least tell you what they see.
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Old 02-05-2007, 01:50 AM   #3
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now now children.
Funnily enough I had a conversation with a guy recently about the various "sections" of development and he mentioned that Production and QA were the 2 "disciplines" that were regarded as superfluous to the development process.
I say to you:
You give me a dev team with no competent producer because apparantly we are not really that necessary.
I'll give you a game that is over budget, late, probably full of great features but more than likely a rambling mess, and a bunch of artists and programmers that haven't the first clue about what anybody else in the team is doing.

You give me a dev team with no QA because they are just a bunch of annoying people who constantly point out what is wrong with your precious baby, not that that is their job or anything. (Hey Prof Shminky...
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I'll give you a game that is DEFINATELY full of bugs and is probably utterly unplayable except on the latest NASA super computer or a console dev kit.

Bring it on.
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Old 02-05-2007, 08:35 AM   #4
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Quote:
You give me a dev team with no competent producer because apparantly we are not really that necessary.
I'll give you a game that is over budget, late, probably full of great features but more than likely a rambling mess, and a bunch of artists and programmers that haven't the first clue about what anybody else in the team is doing.
COMPETENT is the key word here!

In incompetent Producer will do way more damage than not having one on the team at all. Sadly there's still too many of them in the industry and all too many of them rise to the top
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Old 02-05-2007, 12:32 PM   #5
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(Hey Prof Shminky...
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Hey dude...
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Funnily enough, I was chatting to my brother about something QA-related this morning. He's a programmer for a company who have some major government contracts and they're being told off because what they have produced so far is basically unworkable and full of issues.

Guess what... they don't have a dedicated QA team.


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Old 02-05-2007, 02:56 PM   #6
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Of course, you get some producers whose only apparent responsibility is ordering in the pizza when the coders are working late. But good producers are definitely useful people to have around!
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Old 07-05-2007, 10:24 AM   #7
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Quote:
Funnily enough, I was chatting to my brother about something QA-related this morning. He's a programmer for a company who have some major government contracts and they're being told off because what they have produced so far is basically unworkable and full of issues.

Guess what... they don't have a dedicated QA team.
That's a bit surprising. I worked on a lot of government contracts (in a previous job) and we wouldn't have passed even the first checks on the bids if we hadn't included comprehensive QA plans as part of them. The departments we were dealing with expected as much time to be spent in testing as in development...
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Old 03-05-2007, 06:31 AM   #8
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Old 07-05-2007, 10:47 AM   #9
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A competent producer might as well save your game from a disaster, I wouldn't work without one. Unfortunately most companies recruit producers from QA, and there is no training in place to make sure they know what they're doing.
(Nothing against QA, the high quality of my games was only possible because of QA testing them day and night.)
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Old 08-05-2007, 01:24 AM   #10
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